export const enum PropKey {
  hp = 'hp', //气血
  zhenqi = 'zhenqi', //真气
  choupai = 'choupai', //抽牌能力
  quan = 'quan', //拳法
  jian = 'jian', //剑法
  anqi = 'anqi', //暗器
  neigong = 'neigong', //内功
  speed = 'speed', //轻功

  quan_pro = 'quan_pro', //拳法
  jian_pro = 'jian_pro', //剑法
  anqi_pro = 'anqi_pro', //暗器
  neigong_pro = 'neigong_pro', //内功
  speed_pro = 'speed_pro', //轻功

  a_miss_pro = 'a_miss_pro', //攻击丢失
  miss_pro = 'miss_pro', //闪避率
  cri_pro = 'cri_pro', //暴击率
  cri_real = 'cri_real', //暴击倍率

  ad_pro = 'ad_pro', //攻击增益/减益
  a_ad_pro = 'a_ad_pro', //被攻击增益/减 脆弱/柔劲
  shied_prop = 'shied_prop', //护盾增益/减益
  heal_prop = 'shied_prop', //护盾增益/减益

  scope = 'scope', //攻击范围 影响

  //日常属性
  backHeavy = 'backHeavy', //负重
}
